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Jack Black

Updating weapon stores

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Dear OLRPG,




 




     As most of you know, we have removed donator and took some of the guns out of it and spread it around the island. It has came to our attention that the majority of the people are requesting more of the donator guns to be added and spread around. For Developers and Senior Administrators to know what weapons the community would like to see added back in, we created this topic for people to give suggestions on any weapon to be added in.




 




 




Use this template and reply to this post with your suggestion. Also please do NOT reply to any suggestions/posts.




 




 




Template




 



Weapon:

 

Reason:

 

Suggested Amount:

 

Suggested Area:

 

 

 


Example




 



Weapon: M107

 

Reason: Has very poor damage and it is not a 1 shot weapon.

 

Suggested Amount: $10,000

 

Suggested Area: Weapon shop at Sheriff town.

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Weapon: HK417 SD Variants

 

Reason: Was many people's favourite gun and it has been removed which had made people very sad including me.

 

Suggested Amount: $105,000

 

Suggested Area: Arms Dealer Guss

 

 

 

The HK417 SD has been deemed way too overpowered both close and long range. It would uneven the playing field between civs and PD. - Jack

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Weapon: M4S.

 

Reason: Move the M4's from the illegal arms dealer to the Sheriff Town Gun Store and make them legal for self protection and hunting

 

Suggested Amount: $80,000

 

Suggested Area: Sheriff Town Gun Store

 

 

We currently do have plans of implementing the M4's :)  - Jack

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Weapon: M4 Magpul

 

Reason: A very fair and fun gun to use and it looks really cool and i kill lots of cops with it

 

Suggested Amount: 90000

 

Suggested Area: Guss arms dealer

 

 

 

 

We currently do have plans of implementing the M4's  :)  - Jack

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Weapon: Kriss Vector all sights

 

Reason: Popular gun + different from all the m4's / carbine rifles people love. Probably the best SMG.

 

Suggested Amount: circa 100k

 

Suggested Area: Could go under legal SMG tbh or if too OP then gus 

 

 

 

Already in game...    - Jack

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Weapon: FAL
 
Reason: was a good gun
 
Suggested Amount: 500k or more
 
Suggested Area: terror island, it used to be in terror vip, not many people used it
 
 
 
 
 
 
 

Was way too good. Don't see it coming back soon. -Jack

Edited by Jack1

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Weapon: M16A1
 
Reason: good gun, not too overpowered, alternate choice for m4
 
Suggested Amount: 100k
 
Suggested Area: guss
 
 
 

We are currently working on adding new 5.56 variants as well to the civ arsenal. -Jack

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Weapon: VSS Vintourez

 

Reason: a sniper, civs barely have any snipers, VSS vintourez is a decent sniper but not too accurate, used to have it in assassins pls add it back

 

Suggested Amount: 300k

 

Suggested Area: assassins 

 

 

 

 

 

 

 

We are currently working on adding new snipers aswell to the civ arsenal. -Jack

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Weapon: M16A1 Scoped

 

Reason: need more snipers

 

Suggested Amount: 200k

 

Suggested Area: guss's

 

 

(idk which m16, but theres one thats scoped. PD used to have it for senior patrol box)

 

 

 

 

 

We are currently working on adding new snipers as well to the civ arsenal. -Jack

Edited by chet wong

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Weapon: HK417 ACOG

 
Reason: maybe having it silenced will make it less OP because people will know where the bullets are coming from? and, well, pls cus i love the gun :-)
 
Suggested Amount: 500k
 
Suggested Area: terror/assassins
 
 
 
 
no.   -Jack

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Weapon: AK107

 

Reason: different AKs, half decent recoil, variety

 

Suggested Amount: 250k

 

Suggested Area: Terror

 

 

 

 

 

We are currently implementing new variants of the AK, and will look into adding the 107  -Jack

Edited by Jack1

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Weapon: m14 Aimpoint

 

Reason: you have the m14, why not the m14 aimpoint

 

Suggested Amount: same as the m14 or maybe like 50k higher than it is now

 

Suggested Area: guss

 

 

 

We are trying to get rid of these types of guns. The only 1 hit weapons PD has belongs to the marksmen. -Jack

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Weapon: Glock 18

 

Reason: a gun that is not op at all and when full auto is being used its very hard to control and its very inaccurate. im just saying its a pretty fun gun and its not op at all

 

Suggested Amount: 32,000

 

Suggested Area: Guss Arms

 

 

 

 

 

Will definitely look into this.  -Jack

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Weapon: hk416SD

Reason: everyone likes themself a new silenced weapon and we need some silenced 5.56 weapons

Suggested Amount: around 200k considering it is around 130k in game for the non silenced

Suggested Area: Guss

 

 

 

 

Will look into this.  -Jack

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Weapon: AR10

 

Reason: Theirs not many snipers on as civ and the ones that are in suck and AR10 can be overpower but pd as a whole has overpowerd weapons them selves so i think is only fair

 

Suggested Amount: 150K

 

Suggested Area: Terror island

 

 

 

 

Just as good as the HK417, so no. There are plenty of options for snipers. More than enough. And PD do not have overpowered weapons. -Jack

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Weapon: Broom

 

Reason: Is a really good gun and u can clean the streets with it overall a really good item to be added not op at all and can smack people who are being NAUGHTY.

 

Suggested Amount: $20

 

Suggested Area: Equiptment shop

 

 

 

 ... no - Jack

Edited by Jack1

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Weapon: rake

Reason: So people cancrake leaves off there lawn

Suggested ammount : $20

Suggested area : equiptment shop

 

 

 

 ... no - Jack

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Weapon: MK16 All veriants

 

Reason: Is not that op and civs can atleast have fun with that gun

 

Suggested Amount:150k

 

Suggested Area: Amrs dealer

 

 

 

We are looking into implementing more 5.56 variants. - Jack

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